Saturday, February 21, 1-6pm Non-Members: $60 | Members: $51 Register Online: shop.as220.org/products/3d-art-proposals
Learn how to create renderings of your artwork for proposals, submissions, and installations. We will be going over Rhino and Adobe Photoshop to create photo montages and realistic images.
This workshop aims to teach the essentials of creating 3D models for proposals, conceptual renderings, and aid for the planning of installations. We will go over how to read floor plans and how to translate these plans into basic 3D models. We will learn how to create objects in 3D which are representative of your artwork. We will also go over bringing images of a “site” or existing outdoor landscape and photo-montaging a 3D or existing image of artwork onto that site.
Instructor: Sophia Sobers, sophiasobers.net
Location and Parking
AS220 Media Arts is located at the Mercantile building at 131 Washington Street Providence, Rhode Island, on the 2nd floor. The entrance is located at the back of the building on Lucie Way (Martha Street on GPS and computers). You’ll see our sign on a set of double doors; ring the doorbell there and someone will let you in. There is 2 hour metered on-street parking available, bring your quarters. We are also located near a parking garage with entry on Washington Street – look for the big blue parking sign.
Important Class Policies
Please be respectful of the short time you and the other participants have to learn and be on time. If you arrive more than half an hour late, we will not be able to teach you what you signed up for. Plan ahead, it always takes time to find on-street parking. To cancel your registration, you must email firstname.lastname@example.org at least two weeks in advance, or risk losing your payment.
CANCELLATION OF CLASSES
If the minimum number is not met in class enrollment, the teacher may opt to cancel class. If this is the case, we will give a full refund of class payment and first choice to enroll in future classes. We will attempt to give as much notice as possible.